Ultibake - Better Blender Baking

€15+
3 ratings

Introduction

Ultibake is the most comprehensive baking tool on the market at the moment. It supports all the cutting-edge features to ensure that even the most complicated setups can be baked from Blender to your desired platform.

Features

Modular baking Just like in Marmoset Toolbag, baking is defined by groups (bake sets). This makes baking complicated scenes manageable. Each bake set can have an n-amount of bake units, which allows you to bake multiple objects to a single texture. Bake sets are also stored per-scene, which allows you to have unique bake setups per scene.

Comprehensive material support The addon has been tested with materials from the Sanctus library and DECALmachine, which ensures that complicated principled bsdf based materials are supported, even inside groups! The only requirement is that the material uses the Principled BSDF node. This is done to simplify and streamline the baking process to be predictable and stable. It also gives us the option to choose what inputs we want to bake from the Principled bsdf node itself.


Decal Baking. Using mesh planes or DECALmachine decals, you can directly project the mesh to the surface of the baked object. This is ideal for adding micro details to baked meshes without destructively editing the baked texture afterwards.


Implicit UDIM support The addon automatically handles udims by reading the UV coordinates of the UvMaps, it will also handle the texture naming.


Implicit UDIM support The addon automatically handles udims by reading the UV coordinates of the UvMaps, it will also handle the texture naming.


Explicit Channel packing. On each bake set you can define what is baked to the RGBA channels individually. This allows you to configure your output textures with as much control as in Adobe Substance Painter


Other Features

  • Bake denoising and Gaussian blur
    Applied to the bake directly if enabled.
  • 16-bit per channel baking
    Useful for specific cases like height maps.
  • Special bake modes
    Lightmap, ColorID, Curvature and AO baking.
  • Colorspace control
    Automatically handeled, by treating non color bake types as non-color, but can be explicitly set from Addon preferences.
  • GPU baking.
    Blender does support it by default, but this toggle ensures that the conditions are met for the baking to utilize it.
  • Target UV control
    Select your desired UV to use for the baking per bake unit.

How to use

The following link contains the documentation for the Addon with videos and text explaining each part of the Addon: check the documentation


Support

If you have any questions or problems with the addon, join the discord group.

https://discord.gg/Pm7TDf2rV5

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€15+

Ultibake - Better Blender Baking

3 ratings
I want this!