Ultibake - Better Blender Baking
Introduction
Ultibake is the most comprehensive baking tool on the market at the moment. It supports all the cutting-edge features to ensure that even the most complicated setups can be baked from Blender to your desired platform.
Features
Modular baking Just like in Marmoset Toolbag, baking is defined by groups (bake sets). This makes baking complicated scenes manageable. Each bake set can have an n-amount of bake units, which allows you to bake multiple objects to a single texture. Bake sets are also stored per-scene, which allows you to have unique bake setups per scene.
Other Features
- Bake denoising and Gaussian blur
Applied to the bake directly if enabled.
- 16-bit per channel baking
Useful for specific cases like height maps.
- Special bake modes
Lightmap, ColorID, Curvature and AO baking.
- Colorspace control
Automatically handeled, by treating non color bake types as non-color, but can be explicitly set from Addon preferences.
- GPU baking.
Blender does support it by default, but this toggle ensures that the conditions are met for the baking to utilize it.
- Target UV control
Select your desired UV to use for the baking per bake unit.
How to use
The following link contains the documentation for the Addon with videos and text explaining each part of the Addon: check the documentation
Support
If you have any questions or problems with the addon, join the discord group.
The addon + Blend file examples